ML

MorphiesLaw - online shooter with a twist
Nintendo Switch launch title

Company which I co-created - together with some colleagues
Negotiated and worked closely with Nintendo.
Covered many aspects during the production: Environment Art, Technical Art, Character Art, Weapons, Menu/UI, Particles, Outsourcing, Webpage, Marketing

The art team were mainly me and Finn Meinert Matthiesen. External art support came from Johanna Cranston

MorphiesLaw Switch Launch Trailer

MorphiesLaw Release Trailer