MorphiesLaw - online shooter with a twist
Nintendo Switch launch title
Company which I co-created - together with some colleagues
Negotiated and worked closely with Nintendo.
Covered many aspects during the production:
Environment Art, Technical Art, Character Art, Weapons,
Menu/UI, Particles, Outsourcing, Webpage, Marketing
The art team were mainly me and Finn Meinert Matthiesen. External art support came from Johanna Cranston
MorphiesLaw Switch Launch Trailer
MorphiesLaw Release Trailer